Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
Include |
#include "Engine/BlueprintGeneratedClass.h" |
UEdGraphNode * FindSourceNodeFromCodeLocation
(
UFunction * Function,
int32 CodeOffset,
bool bAllowImpreciseHit
) const
Finds the UEdGraphNode associated with the code location Function+CodeOffset, or nullptr if there isn't one.