FBlueprintDebugData::RegisterClassPropertyAssociation

Registers an association between an object (pin or node typically) and an associated class member property.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Include

#include "Engine/BlueprintGeneratedClass.h"

Syntax

void RegisterClassPropertyAssociation
(
    class UObject * TrueSourceObject,
    class FProperty * AssociatedProperty
)

Remarks

Registers an association between an object (pin or node typically) and an associated class member property.

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