FBlueprintDebugData::RegisterUUIDAssociation

Registers an association between a UUID and a node.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Include

#include "Engine/BlueprintGeneratedClass.h"

Syntax

void RegisterUUIDAssociation
(
    UEdGraphNode * TrueSourceNode,
    int32 UUID
)

Remarks

Registers an association between a UUID and a node.

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