Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
struct FBoneMirrorExport
Structure to export/import bone mirroring information
Name | Description | ||
---|---|---|---|
|
TEnumAsByte< EA... |
BoneFlipAxis |
|
|
BoneName |
||
|
SourceBoneName |
Name | Description | |
---|---|---|
|
FBoneMirrorExport() |