FCameraExposureSettings

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h

Include

#include "Engine/Scene.h"

Syntax

struct FCameraExposureSettings

Variables

Name Description

Public variable

uint32: 1

 

ApplyPhysicalCameraExposure

Enables physical camera exposure using ShutterSpeed/ISO/Aperture.

Public variable

float

 

Bias

Logarithmic adjustment for the exposure.

Public variable

UCurveFloat ...

 

BiasCurve

Exposure compensation based on the scene EV100.

Public variable

float

 

CalibrationConstant

Calibration constant for 18% albedo.

Public variable

float

 

HighPercent

The eye adaptation will adapt to a value extracted from the luminance histogram of the scene color.

Public variable

float

 

HistogramLogMax

Temporary exposed until we found good values 4: 16, 8: 256

Public variable

float

 

HistogramLogMin

Temporary exposed until we found good values, -8: 1/256, -10: 1/1024

Public variable

float

 

LowPercent

The eye adaptation will adapt to a value extracted from the luminance histogram of the scene color.

Public variable

float

 

MaxBrightness

A good value should be positive (2 is a good value).

Public variable

UTexture *

 

MeterMask

Exposure metering mask.

Public variable

TEnumAsByte< en...

 

Method

Luminance computation method

Public variable

float

 

MinBrightness

A good value should be positive near 0.

Public variable

float

 

SpeedDown

0

Public variable

float

 

SpeedUp

0

Constructors

Name Description

Public function

FCameraExposureSettings()

Functions

Name Description

Public function Const

void

 

ExportToPostProcessSettings

(
    FPostProcessSettings* OutPostP...
)

Exports to post process settings with overrides.

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