Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
struct FCollisionImpactData
Information about an overall collision, including contacts.
Name | Description | ||
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TArray< struct ... |
ContactInfos |
All the contact points in the collision |
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TotalFrictionImpulse |
The total counterimpulse applied of the two objects sliding against each other |
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TotalNormalImpulse |
The total impulse applied as the two objects push against each other |
Name | Description | |
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FCollisionImpactData() |
Name | Description | ||
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SwapContactOrders() |
Iterate over ContactInfos array and swap order of information |