Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp |
static FCollisionResponseContainer CreateMinContainer
(
const FCollisionResponseContainer & A,
const FCollisionResponseContainer & B
)
Take two response containers and create a new container where each element is the 'min' of the two inputs (ie Ignore and Block results in Ignore)