DefaultResponseContainer

Static variable for default data to be used without reconstructing everytime

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

static FCollisionResponseContainer DefaultResponseContainer;

Remarks

Static variable for default data to be used without reconstructing everytime

Collision stats default collision response container - to be used without reconstructing every time

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss