Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
Include |
#include "Engine/Scene.h" |
struct FConvolutionBloomSettings
Name | Description | ||
---|---|---|---|
|
float |
BufferScale |
Implicit buffer region as a fraction of the screen size to insure the bloom does not wrap across the screen. |
|
CenterUV |
The UV location of the center of the kernel. Should be very close to (.5,.5) |
|
|
float |
PreFilterMax |
Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). |
|
float |
PreFilterMin |
Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). |
|
float |
PreFilterMult |
Boost intensity of select pixels prior to computing bloom convolution (Min, Max, Multiplier). |
|
float |
Size |
Relative size of the convolution kernel image compared to the minor axis of the viewport |
|
UTexture2D *... |
Texture |
Texture to replace default convolution bloom kernel |
Name | Description | |
---|---|---|
|
FConvolutionBloomSettings() |
Name | Description | ||
---|---|---|---|
|
ExportToPostProcessSettings ( |
Exports to post process settings with overrides. |