| FStreamableTextureInstance
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Level.h |
Include |
#include "Engine/Level.h" |
struct FDynamicTextureInstance : public FStreamableTextureInstance
Serialized ULevel information about dynamic texture instances
Name | Description | ||
---|---|---|---|
|
bAttached |
Whether the primitive that uses this texture is attached to the scene or not. |
|
|
float |
OriginalRadius |
Original bounding sphere radius, at the time the TexelFactor was calculated originally. |
|
UTexture2D *... |
Texture |
Texture that is used by a dynamic UPrimitiveComponent. |