Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
Include |
#include "Engine/Scene.h" |
struct FGaussianSumBloomSettings
Name | Description | ||
---|---|---|---|
|
float |
Filter1Size |
Diameter size for the Bloom1 in percent of the screen width (is done in 1/2 resolution, larger values cost more performance, good for high frequency details) >=0: can be clamped because of shader limitations |
|
Filter1Tint |
Bloom1 tint color |
|
|
float |
Filter2Size |
Diameter size for Bloom2 in percent of the screen width (is done in 1/4 resolution, larger values cost more performance) >=0: can be clamped because of shader limitations |
|
Filter2Tint |
Bloom2 tint color |
|
|
float |
Filter3Size |
Diameter size for Bloom3 in percent of the screen width (is done in 1/8 resolution, larger values cost more performance) >=0: can be clamped because of shader limitations |
|
Filter3Tint |
Bloom3 tint color |
|
|
float |
Filter4Size |
Diameter size for Bloom4 in percent of the screen width (is done in 1/16 resolution, larger values cost more performance, best for wide contributions) >=0: can be clamped because of shader limitations |
|
Filter4Tint |
Bloom4 tint color |
|
|
float |
Filter5Size |
Diameter size for Bloom5 in percent of the screen width (is done in 1/32 resolution, larger values cost more performance, best for wide contributions) >=0: can be clamped because of shader limitations |
|
Filter5Tint |
Bloom5 tint color |
|
|
float |
Filter6Size |
Diameter size for Bloom6 in percent of the screen width (is done in 1/64 resolution, larger values cost more performance, best for wide contributions) >=0: can be clamped because of shader limitations |
|
Filter6Tint |
Bloom6 tint color |
|
|
float |
Intensity |
Multiplier for all bloom contributions >=0: off, 1(default), >1 brighter |
|
float |
SizeScale |
Scale for all bloom sizes |
|
float |
Threshold |
Minimum brightness the bloom starts having effect -1:all pixels affect bloom equally (physically correct, faster as a threshold pass is omitted), 0:all pixels affect bloom brights more, 1(default), >1 brighter |
Name | Description | |
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|
FGaussianSumBloomSettings() |
Name | Description | ||
---|---|---|---|
|
ExportToPostProcessSettings ( |
Exports to post process settings with overrides. |