ImpactPoint

Location in world space of the actual contact of the trace shape (box, sphere, ray, etc) with the impacted object.

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Syntax

FVector_NetQuantize ImpactPoint

Remarks

Location in world space of the actual contact of the trace shape (box, sphere, ray, etc) with the impacted object. Example: for a sphere trace test, this is the point where the surface of the sphere touches the other object.

: In the case of initial overlap (bStartPenetrating=true), ImpactPoint will be the same as Location because there is no meaningful single impact point to report.

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