Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LatentActionManager.h |
Include |
#include "Engine/LatentActionManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LatentActionManager.cpp |
void AddNewAction
(
UObject * InActionObject,
int32 UUID,
FPendingLatentAction * NewAction
)
Adds a new action to the action list under a given UUID