Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h |
Include |
#include "Engine/Scene.h" |
struct FLensSettings
Name | Description | ||
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Bloom |
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float |
ChromaticAberration |
In percent, Scene chromatic aberration / color fringe (camera imperfection) to simulate an artifact that happens in real-world lens, mostly visible in the image corners. |
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Imperfections |
Name | Description | |
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FLensSettings() |
Name | Description | ||
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ExportToPostProcessSettings ( |
Exports to post process settings with overrides. |