Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
static void PrepareStreamedOutLevelsForGC()
Prepares levels that are marked for unload for the GC call by marking their actors and components as pending kill.