FMeshMapBuildData::IsDefault

Determine if this annotation is the default

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h

Include

#include "Engine/MapBuildDataRegistry.h"

Syntax

bool IsDefault()

Remarks

Determine if this annotation is the default

Returns

true is this is a default annotation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss