typedef TBaseDelegate_OneParam< void, const FOnEncryptionKeyResponse & > FReceivedNetworkEncryptionAck
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h |
Include |
#include "Engine/NetworkDelegates.h" |
Delegate fired when encryption has been setup and acknowledged by the host. The client should setup their connection to continue future communication via encryption
Binding to this delegate overrides UGameInstance's handling of encryption (