Deprecated
Please use the AddInitialObjects which takes a net driver instead.
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h |
Include |
#include "Engine/NetworkObjectList.h" |
Source |
/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp |
Adds replicated actors in World to the internal set of replicated actors. Used when a net driver is initialized after some actors may have already been added to the world.
Parameter |
Description |
---|---|
World |
The world from which actors are added. |
NetDriverName |
The name of the net driver to which this object list belongs. |