FNetworkObjectList::MarkActive

Marks this object as active for the passed in connection

Windows
MacOS
Linux

Deprecated

  • Please use the MarkActive which takes a net driver instead.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h

Include

#include "Engine/NetworkObjectList.h"

Source

/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp

Syntax

bool MarkActive
(
    AActor *const Actor,
    UNetConnection *const Connection,
    const FName NetDriverName
)

Remarks

Marks this object as active for the passed in connection

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