Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetworkObjectList.h |
Include |
#include "Engine/NetworkObjectList.h" |
Source |
/Engine/Source/Runtime/Engine/Private/NetworkObjectList.cpp |
bool MarkActive
(
AActor *const Actor,
UNetConnection *const Connection,
UNetDriver * NetDriver
)
Marks this object as active for the passed in connection