FPacketSimulationSettings::LoadConfig

Reads in settings from the .ini file : overwrites all previous settings

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h

Include

#include "Engine/NetDriver.h"

Source

/Engine/Source/Runtime/Engine/Private/NetworkDriver.cpp

Syntax

void LoadConfig
(
    const TCHAR * OptionalQualifier
)

Remarks

Reads in settings from the .ini file

: overwrites all previous settings

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss