FPostProcessMaterialNode::FPostProcessMaterialNode

Constructor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h

Include

#include "Engine/BlendableInterface.h"

Syntax

FPostProcessMaterialNode
(
    UMaterialInterface * InMaterialInterface,
    EBlendableLocation InLocation,
    int32 InPriority,
    bool InbIsBlendable
)

Remarks

Constructor.

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