Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
struct FResponseChannel
Describes response for a single collision response channel
Name | Description | ||
---|---|---|---|
|
Channel |
This should match DisplayName of ECollisionChannel Meta data of custom channels can be used as well |
|
|
TEnumAsByte< en... |
Response |
Describes how the channel behaves |
Name | Description | |
---|---|---|
|
FResponseChannel() |
|
|
FResponseChannel ( |
Name | Description | ||
---|---|---|---|
|
operator== ( |