Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h |
Include |
#include "Engine/SkeletalMeshSampling.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshSampling.cpp |
void Init
(
USkeletalMesh * InOwner,
int32 LODIndex,
TArray< int32 > * InTriangleIndices
)