FSkeletalMeshSamplingInfo::GetRegion

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h

Include

#include "Engine/SkeletalMeshSampling.h"

Syntax

const FSkeletalMeshSamplingRegion & GetRegion
(
    int32 RegionIdx
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss