FSplitscreenData

Structure containing all the player splitscreen datas per splitscreen configuration.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ViewportSplitScreen.h

Include

#include "Engine/ViewportSplitScreen.h"

Syntax

struct FSplitscreenData

Remarks

Structure containing all the player splitscreen datas per splitscreen configuration.

Variables

Name Description

Public variable

TArray< struct ...

 

PlayerData

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