FStreamLevelAction::ActivateLevel

Handles "Activated" for single [ULevelStreaming](API\Runtime\Engine\Engine\ULevelStreaming) object.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

void ActivateLevel
(
    ULevelStreaming * LevelStreamingObject
)

Remarks

Handles "Activated" for single ULevelStreaming object.

Parameters

Parameter

Description

LevelStreamingObject

LevelStreaming object to handle "Activated" for.

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