LoadSynchronous

Overload list

Windows
MacOS
Linux
Name Description

Public function

UObject *...

 

LoadSynchronous

(
    const FSoftObjectPath& Target,
    bool bManageActiveHandle,
    TSharedPtr< FStreamableHandle >...
)

Synchronously load the referred asset and return the loaded object, or nullptr if it can't be found.

Public function

T *

 

LoadSynchronous

(
    const FSoftObjectPath& Target,
    bool bManageActiveHandle,
    TSharedPtr< FStreamableHandle >...
)

Typed wrappers

Public function

T *

 

LoadSynchronous

(
    const TSoftObjectPtr< T >& Target,
    bool bManageActiveHandle,
    TSharedPtr< FStreamableHandle >...
)

Public function

TSubclassOf<...

 

LoadSynchronous

(
    const TSoftClassPtr< T >& Target,
    bool bManageActiveHandle,
    TSharedPtr< FStreamableHandle >...
)

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