Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
void Reevaluate
(
ULevelStreaming * StreamingLevel
)
Instructs the container that state changed such that the position in the priority sorted array the level may no longer be correct.