Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
Include |
#include "Engine/TextureStreamingTypes.h" |
FStreamingRenderAssetPrimitiveInfo
(
UStreamableRenderAsset * InAsset,
const FBoxSphereBounds & InBounds,
float InTexelFactor,
uint32 InPackedRelativeBox,
bool bInAllowInvalidTexelFactorWhenUnregistered
)