MeanFreePathColor

Controls how far light goes into the subsurface in the Red, Green and Blue channel.

Windows
MacOS
Linux

Syntax

FLinearColor MeanFreePathColor

Remarks

Controls how far light goes into the subsurface in the Red, Green and Blue channel. It is scaled by Mean Free path distance.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss