Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h |
Include |
#include "Engine/SubsurfaceProfile.h" |
int32 AddOrUpdateProfile
(
const FSubsurfaceProfileStruct Settings,
const USubsurfaceProfile * Profile
)
Convenience, can be optimized
Parameter |
Description |
---|---|
Profile |
must not be 0, game thread pointer, do not dereference, only for comparison |