FSubsurfaceProfileTexture::GetTexture

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h

Include

#include "Engine/SubsurfaceProfile.h"

Source

/Engine/Source/Runtime/Engine/Private/Rendering/SubsurfaceProfile.cpp

Syntax

IPooledRenderTarget * GetTexture
(
    FRHICommandListImmediate & RHICmdList
)

Returns

can be 0 if there is no SubsurfaceProfile

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