Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include |
#include "Engine/Texture.h" |
struct FTextureFormatSettings
Collection of values that contribute to pixel format chosen for texture
Name | Description | ||
---|---|---|---|
|
uint8: 1 |
CompressionNoAlpha |
|
|
uint8: 1 |
CompressionNone |
|
|
TEnumAsByte< en... |
CompressionSettings |
|
|
uint8: 1 |
CompressionYCoCg |
|
|
uint8: 1 |
SRGB |
Name | Description | |
---|---|---|
|
FTextureFormatSettings() |