Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include |
#include "Engine/Texture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture.cpp |
void InitBlocked
(
const ETextureSourceFormat * InLayerFormats,
const FTextureSourceBlock * InBlocks,
int32 InNumLayers,
int32 InNumBlocks,
const uint8 ** InDataPerBlock
)