FWorldContext::AddReferencedObjects

Collect [FWorldContext](API\Runtime\Engine\Engine\FWorldContext) references for garbage collection

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

void AddReferencedObjects
(
    FReferenceCollector & Collector,
    const UObject * ReferencingObject
)

Remarks

Collect FWorldContext references for garbage collection

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