LevelAddedToWorld

Sent when a [ULevel](API\Runtime\Engine\Engine\ULevel) is added to the world via [UWorld::AddToWorld](API\Runtime\Engine\Engine\UWorld\AddToWorld).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Syntax

static FOnLevelChanged LevelAddedToWorld;

Remarks

Sent when a ULevel is added to the world via UWorld::AddToWorld.

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