RefreshSkelMeshOnPhysicsAssetChange

Refresh Physics Asset Change

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

void RefreshSkelMeshOnPhysicsAssetChange
(
    const USkeletalMesh * InSkeletalMesh
)

Remarks

Refresh Physics Asset Change

Physics Asset has been changed, so it will need to recreate physics state to reflect it Utilities functions to propagate new Physics Asset for InSkeletalMesh

Parameters

Parameter

Description

InSkeletalMesh

SkeletalMesh that physics asset has been changed for

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