Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetSerialization.h |
Include |
#include "Engine/NetSerialization.h" |
ScaleFactor is multiplied before send and divided by post receive. A higher ScaleFactor means more precision. MaxBitsPerComponent is the maximum number of bits to use per component. This is only a maximum. A header is written (size = Log2 (MaxBitsPerComponent)) to indicate how many bits are actually used.