UActorChannel::BecomeDormant

Closes the actor channel but with a 'dormant' flag set so it can be reopened

Windows
MacOS
Linux

Override Hierarchy

UChannel::BecomeDormant()

UActorChannel::BecomeDormant()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h

Include

#include "Engine/ActorChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

virtual void BecomeDormant()

Remarks

Closes the actor channel but with a 'dormant' flag set so it can be reopened

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