Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h |
Include |
#include "Engine/ActorChannel.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DataChannel.cpp |
bool ReadFieldHeaderAndPayload
(
UObject * Object,
const FClassNetCache * ClassCache,
FNetFieldExportGroup * NetFieldExportGroup,
FNetBitReader & Bunch,
const FFieldNetCache ** OutField,
FNetBitReader & OutPayload
) const
Reads property/function header and data blob from network stream