UActorChannel::ReadFieldHeaderAndPayload

Reads property/function header and data blob from network stream

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h

Include

#include "Engine/ActorChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

bool ReadFieldHeaderAndPayload
(
    UObject * Object,
    const FClassNetCache * ClassCache,
    FNetFieldExportGroup * NetFieldExportGroup,
    FNetBitReader & Bunch,
    const FFieldNetCache ** OutField,
    FNetBitReader & OutPayload
) const

Remarks

Reads property/function header and data blob from network stream

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