SubobjectRepKeyBufferSize

Static size for SubobjectRepKeyMap. Allows us to resuse arrays and avoid dyanmic memory allocations.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h

Include

#include "Engine/ActorChannel.h"

Syntax

static const int32 SubobjectRepKeyBufferSize = 64;

Remarks

Static size for SubobjectRepKeyMap. Allows us to resuse arrays and avoid dyanmic memory allocations.

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