Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h |
Include |
#include "Engine/ActorChannel.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DataChannel.cpp |
int32 WriteFieldHeaderAndPayload
(
FNetBitWriter & Bunch,
const FClassNetCache * ClassCache,
const FFieldNetCache * FieldCache,
FNetFieldExportGroup * NetFieldExportGroup,
FNetBitWriter & Payload,
bool bIgnoreInternalAck
)
Writes property/function header and data blob to network stream