UActorChannel::WriteFieldHeaderAndPayload

Writes property/function header and data blob to network stream

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ActorChannel.h

Include

#include "Engine/ActorChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

int32 WriteFieldHeaderAndPayload
(
    FNetBitWriter & Bunch,
    const FClassNetCache * ClassCache,
    const FFieldNetCache * FieldCache,
    FNetFieldExportGroup * NetFieldExportGroup,
    FNetBitWriter & Payload,
    bool bIgnoreInternalAck
)

Remarks

Writes property/function header and data blob to network stream

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