Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
Include |
#include "Engine/AssetManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual void GetAssetDataForPathInternal
(
class IAssetRegistry & AssetRegistry,
const FString & AssetPath,
OUTFAssetData & OutAssetData
) const
Internal helper function that attempts to get asset data from the specified path; Accounts for possibility of blueprint classes ending in _C