UAssetManager::GetPrimaryAssetIdList

Gets list of all [FPrimaryAssetId](API\Runtime\CoreUObject\UObject\FPrimaryAssetId) for a primary asset type, returns true if any were found

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual bool GetPrimaryAssetIdList
(
    FPrimaryAssetType PrimaryAssetType,
    TArray< FPrimaryAssetId > & PrimaryAssetIdList,
    EAssetManagerFilter Filter
) const

Remarks

Gets list of all FPrimaryAssetId for a primary asset type, returns true if any were found

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