Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
Include |
#include "Engine/AssetManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual void GetPrimaryAssetTypeInfoList
(
TArray< FPrimaryAssetTypeInfo > & AssetTypeInfoList
) const
Gets list of all primary asset types infos