UAssetManager::GetResourceAcquireProgress

Returns the chunk download/install progress.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual bool GetResourceAcquireProgress
(
    int32 & OutAcquiredCount,
    int32 & OutRequestedCount
) const

Remarks

Returns the chunk download/install progress. AcquiredCount is the number of chunks that were requested and have already been insatlled, Requested includes both installed and pending

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