MapType

Asset Type of [UWorld](API\Runtime\Engine\Engine\UWorld) assets

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Syntax

static const FPrimaryAssetType MapType = FName(TEXT("Map"));

Remarks

Asset Type of UWorld assets

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