PackageChunkType

Type representing a packaging chunk, this is a virtual type that is never loaded off disk

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Syntax

static const FPrimaryAssetType PackageChunkType = FName(TEXT("PackageChunk"));

Remarks

Type representing a packaging chunk, this is a virtual type that is never loaded off disk

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss