Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
Include |
#include "Engine/AssetManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual bool ShouldCookForPlatform
(
const UPackage * Package,
const ITargetPlatform * TargetPlatform
)
Returns whether or not a specific UPackage should be cooked for the provied TargetPlatform